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Reset / GrandReset System

Structured article rendered from the LigaMU FAQ knowledge base.

LAST UPDATED04.10.2026 11:05
Reset • Permanent Grand Reset Bonuses • LigaMU PRO

RESET YOUR LEVEL.
BUILD YOUR GR BONUS.
REACH FULL STATS.

Ordinary resets build your stat-point budget. Grand Resets exchange 50 current resets for a permanent point bonus, Ruud and Goblin Points. This guide explains the commands, rewards and Full Stats planning for four-stat characters and Dark Lord's five-stat build.

Every Successful Grand Reset
10,000 Ruud
+ 5,000 Goblin Points
Plus the stat-point reward for your new GR number. Dark Lord receives double GR stat points.
Required Normal Level
400
Current Reset Limit
200
Grand Reset Limit
20 Per Character
Maximum Per Stat
32,767
Two Progression Systems

Know what each command does

RuleOrdinary ResetGrand Reset
Command/reset/greset
Required Normal level400400
Reset requirementCurrent resets below 200; daily quota availableAt least 50 current resets; fewer than 20 GR
Zen cost1,000,000 × the new reset number50,000,000
Counter changeCurrent resets +1Current resets -50; GR +1
Normal level after use11
Stat-point resultCurrent resets × 500 + permanent GR bonusRemaining resets × 500 + updated permanent GR bonus
Currency / item rewardNo currency or item reward10,000 Ruud + 5,000 Goblin Points
VIP requirementNoneNone

Master levels do not replace the Normal level 400 requirement. The ordinary in-game reset quota is 10 resets per day. The 200-reset cap refers to your current counter; Grand Reset allows you to rebuild resets after spending 50.

In-Game Commands

Type the command in game chat

Press Enter, type the command and press Enter again. Stat commands add the specified number of points to a characteristic; they use your available free points.

Command / examplePurpose
/resetPerform an ordinary reset after reaching level 400.
/gresetExchange 50 resets for the next Grand Reset.
/addstr 1000Add 1,000 Strength.
/addagi 1000Add 1,000 Agility.
/addvit 1000Add 1,000 Vitality.
/addene 1000Add 1,000 Energy.
/addcmd 1000Add 1,000 Command / Leadership for Dark Lord.
Replace 1000 with the amount you want to distribute. Check your characteristics and free points in the C window. The limit is 32,767 per stat. Automatic Reset and automatic stat distribution are currently disabled.
Ordinary Reset

Level 400, pay Zen, rebuild your stats

01
Reach Normal level 400
Your current reset count must be below 200, and you must have an available reset in the daily quota.
02
Prepare the next reset fee
The first reset costs 1,000,000 Zen; the 50th costs 50,000,000; the 200th costs 200,000,000.
03
Use /reset
Normal level becomes 1, your reset count increases by one, and normal stats return to class starting values.
04
Redistribute the new budget
Wait for the stat panel to refresh, allocate your free points, restart Mu Helper and rejoin your party as needed.

Ordinary reset removes you from the party and returns you to your class starting location. Equipment removal is not required. Master/Majestic levels and skill trees are preserved; Mu Helper is not automatically restarted.

The Stat-Point Formula

Current resets plus accumulated GR rewards

After each ordinary Reset or Grand Reset, free normal stat points are recalculated from scratch. Previously allocated normal stats and old free points do not carry over as an additional bank.

Four-stat characters:
Free points = Current resets × 500 + Cumulative GR points
Dark Lord:
Free points = Current resets × 500 + Cumulative GR points × 2
Example at 10 Reset and 0 GR: the reset component is 5,000 points. It is not the sum of the separate 500, 1,000, 1,500... values from every previous reset. Dark Lord also receives 500 per current ordinary reset; only his GR bonus is doubled.

These formulas describe the budget immediately after the reset, before allocating points or gaining new Normal levels. VIP gives no extra reset stat points in the current progression rules.

Ordinary Reset Reward Table

500 points per current reset for every class

The points column shows the reset component at 0 GR. If you have completed Grand Resets, add the appropriate cumulative GR bonus from the next table. Zen is the fee for the reset that reaches the displayed counter.

Reset reachedReset point budgetZen fee for this reset
15001,000,000
52,5005,000,000
105,00010,000,000
2512,50025,000,000
5025,00050,000,000
7537,50075,000,000
10050,000100,000,000
12562,500125,000,000
15075,000150,000,000
17587,500175,000,000
19999,500199,000,000
200100,000200,000,000
Grand Reset Procedure

Spend exactly 50 resets and keep the remainder

  1. Build at least 50 current resets.
  2. Reach Normal level 400 again. Performing the reset that reaches 50 sends you to level 1, so you still need to level up before using Grand Reset.
  3. Carry 50,000,000 Zen and have fewer than 20 completed GR.
  4. Type /greset once. Wait for the server's completion message.
  5. Select your character again after the server returns you to character selection. You start at Normal level 1 at your class starting location, with recalculated free points.
Before first GRAfter first GRFour-stat free pointsDark Lord free points
50 Reset, 0 GR0 Reset, 1 GR3,0006,000
100 Reset, 0 GR50 Reset, 1 GR28,00031,000
200 Reset, 0 GR150 Reset, 1 GR78,00081,000
A GR can temporarily lower your available stats. The reset component loses 50 × 500 = 25,000 points, while the new GR adds the reward shown below. Rebuilding ordinary resets restores the reset component on top of your permanent GR bonus.

Grand Reset preserves skills, class evolution, equipment, inventory, Master/Majestic progression and skill trees. It resets normal characteristics and Normal level. Ruud and GP are credited for the new GR only; relogging or ordinary resetting does not repeat those currency rewards.

All 20 Grand Reset Rewards

Diminishing rewards, cumulative permanent bonus

Each new GR adds its own stat-point reward to the permanent total. Dark Lord receives double that reward in every evolution. Every row also awards 10,000 Ruud and 5,000 Goblin Points, with the same currency amounts for all classes.

New GRFour-stat rewardFour-stat cumulative bonusDark Lord rewardDark Lord cumulative bonus
13,0003,0006,0006,000
22,6005,6005,20011,200
32,3007,9004,60015,800
42,0009,9004,00019,800
51,85011,7503,70023,500
61,70013,4503,40026,900
71,65015,1003,30030,200
81,60016,7003,20033,400
91,55018,2503,10036,500
101,50019,7503,00039,500
111,45021,2002,90042,400
121,40022,6002,80045,200
131,35023,9502,70047,900
141,30025,2502,60050,500
151,25026,5002,50053,000
161,20027,7002,40055,400
171,15028,8502,30057,700
181,10029,9502,20059,900
191,05031,0002,10062,000
201,00032,0002,00064,000
All 20 GR together: 32,000 permanent stat points for four-stat classes, 64,000 for Dark Lord, 200,000 Ruud and 100,000 Goblin Points. The 20 GR fees total 1,000,000,000 Zen; ordinary reset fees are separate.
Full Stats Targets

32,767 in every normal characteristic

Full Stats means reaching the normal stat cap in Strength, Agility, Vitality and Energy. Dark Lord also needs 32,767 Command / Leadership. Equipment and buff bonuses are separate from this normal stat target.

Character typeCharacteristicsSum of stat caps
Four-stat characterSTR, AGI, VIT, ENE4 × 32,767 = 131,068
Dark LordSTR, AGI, VIT, ENE, CMD5 × 32,767 = 163,835
Your class starting stats already contribute to these totals. The planning tables below deliberately ignore starting stats and quest bonuses, giving sufficient reference routes rather than claiming one exact minimum for every character. Master/Majestic skill-tree points are a separate progression resource.
Budget At 200 Current Resets

See how your permanent GR bonus grows

This is the recalculated point budget immediately after an ordinary reset reaches 200, at Normal level 1. It does not include the points you can earn while leveling that new cycle.

Completed GRFour-stat budgetDark Lord budget
0100,000100,000
1103,000106,000
5111,750123,500
10119,750139,500
15126,500153,000
17128,850157,700
18129,950159,900
19131,000162,000
20132,000164,000

At 19 GR and 200 Reset, a four-stat character's budget is only 68 below the sum of all four caps. Starting stats totaling at least 68, or additional Normal-level points, can cover that difference. This is why some characters can reach Full Stats earlier than the conservative route below.

Full Stats From Reset / GR Points Alone

Sufficient points immediately at level 1

These routes cover the entire stat-cap sum using the progression budget alone, even before counting class starting stats or further leveling points.

Character typeGRCurrent ResetPoint budgetCap sumOrdinary resets completed from 0/0
Four-stat character20199131,500131,0681,199
Dark Lord20200164,000163,8351,200
Current counter and lifetime resets are different: ordinary resets completed from a fresh 0 Reset / 0 GR start = 50 × completed GR + current resets. Each GR consumes 50 resets from the current counter.
Earlier Full Stats With Normal-Level Points

Finish leveling the current cycle to 400

Most four-stat classes receive 5 normal stat points per level. Magic Gladiator, Rage Fighter, Grow Lancer and Dark Lord receive 7. From level 1 to 400, this provides at least 1,995 or 2,793 points in that cycle. The following examples include these points and still ignore starting stats and extra quest rewards.

Character groupGRCurrent ResetReset / GR budgetLevel 1-400 pointsCombined pointsCap sumResets completed from 0/0
Four-stat, 5 points/level18199129,4501,995131,445131,0681,099
MG / RF / GL, 7 points/level17199128,3502,793131,143131,0681,049
Dark Lord, 7 points/level19199161,5002,793164,293163,8351,149
These routes depend on staying at level 400. After another Reset or GR, normal stats and free points are rebuilt using the progression formula. Points earned in the previous Normal-level cycle are not added as a second permanent bonus.
A Simple Progression Plan

Build GR first, then rebuild the final reset counter

  1. Use /reset at level 400 until you have 50 current resets.
  2. Level to 400 once more, pay 50,000,000 Zen and use /greset. With exactly 50 resets, the current reset counter returns to 0.
  3. Repeat to build the permanent GR bonus. You can plan an earlier level-400 Full Stats build from the table above, or complete all 20 GR for the largest permanent bonus.
  4. After the final planned GR, rebuild ordinary resets to the selected target. For the level-1 reference routes, use 199 current resets for four-stat classes and 200 for Dark Lord at 20 GR.
  5. Redistribute the points to the normal stat caps. If using a level-400 route, finish leveling after the final ordinary reset and allocate the points earned in that cycle.
Reset count also controls base EXP. Spending 50 resets changes the reset range used by the Dynamic EXP system. For example, 50 Reset → 0 Reset changes the base rate from x40.8 to x50.0. See the EXP System Guide for the full matrix.
Quick FAQ

Common Reset and Grand Reset questions

Can I get Full Stats from 200 ordinary resets alone?
The reset component at 200 is 100,000 points, below the 131,068 four-stat cap sum and the 163,835 Dark Lord cap sum. Grand Reset bonuses build the additional permanent point budget.
Does Grand Reset erase every ordinary reset?
No. It subtracts exactly 50. Using /greset at 200 leaves 150 current resets.
Why do my free points decrease immediately after GR?
You spent 50 resets, removing 25,000 points from the reset component. The new GR adds its own permanent reward. Rebuilding resets adds the reset component back.
Does Dark Lord get double everything?
Dark Lord gets double GR stat points. Ordinary reset points, the GR Zen fee, Ruud and Goblin Point rewards are the same as for other classes.
Do allocated stats remain after a reset?
Normal stats return to class starting values. The server recalculates your free point budget, and you distribute it again. The cumulative GR bonus is included automatically.
Are Master levels, skill trees and class evolution lost?
No. The configured Reset/GR progression preserves them. Full Stats refers to normal characteristics; skill-tree points are handled separately.
Does the system remove my equipment or inventory?
No equipment removal is required for ordinary reset, and Grand Reset keeps your equipped and inventory items. Redistribute stats to meet your build's needs.
Can I use /greset just after my 50th /reset?
You must first level back to Normal level 400. The 50th ordinary reset has just returned you to level 1.
What if /greset says data is loading or already processing?
Wait for the result. The loading request continues automatically; you do not need to type the command twice. An ordinary /reset is blocked while the GR operation is being finalized.
Why is there no 21st Grand Reset?
The character limit is 20 GR. After completing it, continue ordinary resets up to the current-reset limit of 200 and use your permanent bonus to finish your build.
Progression Summary
Use /reset to build current resets, /greset to exchange 50 of them for permanent GR rewards, and /addstr, /addagi, /addvit, /addene plus /addcmd for Dark Lord to rebuild your stats. Plan with the cumulative GR bonus, not the sum of every old reset budget.
LigaMU PRO • Reset & Grand Reset Progression Guide
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